local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 40025
L0_1 = {}
L1_1 = 4002501
L2_1 = 4002502
L3_1 = 4002503
L4_1 = 4002504
L5_1 = 4002505
L6_1 = 4002506
L7_1 = 4002510
L8_1 = 4002509
L9_1 = 4002507
L10_1 = 4002508
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133004054"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133002071"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "133002063"
L7_1 = ""
L5_1[1] = L6_1
L5_1[2] = L7_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133002928,2"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133002927,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4002501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1587
L3_1.alias = "Npc1587"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "DUMMY_POS_40025_Timaeus01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4002502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1587
L3_1.alias = "Npc1587"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "DUMMY_POS_40025_Timaeus01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4002503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1668
L3_1.alias = "Npc1668"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40025_Joel01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4002504"] = L1_1
L1_1 = {}
L0_1["4002505"] = L1_1
L1_1 = {}
L0_1["4002506"] = L1_1
L1_1 = {}
L0_1["4002507"] = L1_1
L1_1 = {}
L0_1["4002508"] = L1_1
L1_1 = {}
L0_1["4002509"] = L1_1
L1_1 = {}
L0_1["4002510"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1587
L3_1.alias = "Npc1587"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "DUMMY_POS_40025_Timaeus01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1019
L4_1.alias = "Npc1019"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "DUMMY_POS 40025_Sucrose01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12254
L5_1.alias = "Npc12254"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "DUMMY_POS_40025_Albedo01"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4002501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1019
L3_1.alias = "Npc1019"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "DUMMY_POS 40025_Sucrose01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12254
L4_1.alias = "Npc12254"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "DUMMY_POS_40025_Albedo01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4002502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1019
L3_1.alias = "Npc1019"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "DUMMY_POS 40025_Sucrose01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1668
L4_1.alias = "Npc1668"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q40025_Joel01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1002
L5_1.alias = "Ambor"
L5_1.script = "Actor/Quest/Q301/Ambor301"
L5_1.pos = "DUMMY_POS_40025_Ambor"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1577
L6_1.alias = "Npc1577"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "DUMMY_POS_40025_Pallad"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1409
L7_1.alias = "Npc1409"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "DUMMY_POS_40025_Cyrus01"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4002503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1002
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.pos = "Q40025_Ambor01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1577
L4_1.alias = "Npc1577"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q4002504_N1577"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1409
L5_1.alias = "Npc1409"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q4002504_N1409"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40025_Eula01"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12253
L7_1.alias = "Npc12253"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q4002504_Gerald"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4002504"] = L1_1
L1_1 = {}
L0_1["4002505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q4002506_paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4002506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4002507_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1005
L4_1.alias = "Paimon"
L4_1.script = "Actor/Quest/Q352/Paimon"
L4_1.pos = "Q4002507_paimon"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4002507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4002508_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710234
L3_1.alias = "Footprint_09"
L3_1.pos = "Q40025_Footpriint"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4002508"] = L1_1
L1_1 = {}
L0_1["4002509"] = L1_1
L1_1 = {}
L0_1["4002510"] = L1_1
quest_data = L0_1
